Posted 1mo ago

Game Designer I

@ Electronic Arts
Hyderabad, Telangana, India
HybridFull Time
Responsibilities:playing game, creating content, tuning content
Requirements Summary:3+ years game design experience; mobile F2P, live service; prototyping and content creation; Unity/Perforce experience preferred.
Technical Tools Mentioned:Unity, Perforce, Scripting
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Job Description
Role - Game Designer I
Location - Hyderabad, India
The Hyderabad studio is one of EA Mobile’s largest development centers, with 700+ mobile gaming experts across design, engineering, testing, production, and live services. Our Game Development team is focused on building and running live services for some of EA’s top mobile titles.
Role Overview
We’re looking for a Game Designer I to help craft engaging game content and features and support the delivery of high-quality live ops experiences for our players. In this role, you will own small to mid-sized assignments, collaborate across disciplines, and contribute to shaping the systems, content, and experiences that bring our game to life in a live-service environment.
What You’ll Do
Play the game and become an expert in the game.
Create and tune IP-correct content that yields accessible yet deep experiences for players.
Build new units, gear, and events for players by using internal tools and editing game data in XML directly.
Partner with other disciplines to ensure your content and features are delivered to the highest quality.
Work within existing systems and expand on them, including integrating feedback from user experience testing.
Guide change through research and live data.
What You Bring
3+ years of game design experience.
Experience working on mobile F2P games from concept through live service.
Proficiency in at least one core design/content domain, with developing skills across features, systems, or live ops.
Ability to prototype, tune, and iterate content and features to meet design goals and KPIs.
Demonstrable content creation skills.
Remain current on industry trends, including new game genres, new game design methods, and new platforms.
Understanding of player motivations, pacing, game balance, and live-service content expectations.
Nice to Have
Unity, Perforce and scripting experience preferred.