Posted 1w ago

Art Director (Future Opportunity)

@ Electronic Arts
Shanghai, Shanghai, China
OnsiteFull Time
Responsibilities:lead visuals, coordinate teams, present concepts
Requirements Summary:Extensive experience in game art direction, delivering visual language, storytelling, and cross-team collaboration.
Technical Tools Mentioned:3D modeling, Maya, Photoshop, Unreal Engine, VFX
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Job Description
This is a posting for a future opportunity, intended to build a candidate pipeline for upcoming hiring needs

Studio: Create
EA Create is a highly-engaged content creation team within EA Worldwide Studios.  We are creatively driven and focused on high end visual production across multiple genres and art styles.  Working with our game team partners around the world, we share a unified passion for creating amazing experiences and industry leading visuals.  We seek pioneers who cut new paths and conquer challenges in our fast growing future
 
Roles and responsibilities:
You will help Create engage with one of our key franchise partners and be accountable for the quality of the content and partnership.
Working with the team, you will brainstorm and pitch the direction, prove the concept and execute on the delivery.  You are responsible for making and complete the commitment. You will work with the art team on daily basis and coordinate with the design team.
You will communicate closely with external franchise leadership and ADs, to make sure we are always aligned with the right direction and keep traction of the changes.
You will report to Create Head of Creative
 
Skills
 
Have a solid experience of game art and game development, have shipped multiple game titles in the role of art director. Have a solid experience of providing art direction, able to showcase a direction to franchise leadership and push to an alignment.
Have a strong storytelling capability under a consistent visual language. Have the capability to leverage concept, 3D, lighting, VFX and audio to realize a designed narrative. Or alternatively,  you could drive the whole pipeline of cosmetic from concept, to 3D, animation and integration.
Either Stylized or Realistic genre is welcome. Having both experience is preferred.
Able to provide in time, effective feedback to the art team, make happen execution according to commitment. Able to maintain team health status.
Have a fluent English skill, able to run art presentation to both internal and external team.
10+ years in Game industry and 5+ years in senior roles (AD or Lead)
Team leadership experience, has effectively lead a team, preferred to have people manager experience.